12/20 - Changelog
Rewards & Incentives
Fees per Duel dropped from 4% to 3%
1% Fee Share, 0.5% Excalibur, 1.5% Treasury
Essence Bonus with Fee Share
All Friday cashouts of Fee Share earnings (>0.1 E) now earn an additional 5,000 Essence Points per ETH earned via Fee Share.
e.g. if you cash out 0.3E in Fee share earnings, you will receive an additional 1,500 Essence Points
Personal Invite Codes
Any player can now create their unlimited use fee share code upon reaching 5k Essence Points earned. You can create this code directly through the Invites popup in game
Christmas
Christmas Map :) + SNOW!
Event
Christmas Crackers -> 500 Essence to collect one. Players can select a cracker color
these colored crackers can be opened & revealed on the 29th, with a twist :)
5 Days of Christmas -> Daily Rewards that can be unlocked on any 5 consecutive days before the event ends (Jan 3rd).
Snowballs, Christmas Beer, and more :)
Limited time Christmas Rares in Shop
Features
Excalibur v2 - the current Excalibur holder can now wield the sword and earn 1.5x Essence Points until someone else claims the sword.
Excalibur is untradeable but is kept forever, repeat winners can collect multiple swords (they cannot wield it though unless they are the current holder)
Excalibur winnings history is now visible from the "View History" button in game
Excalibur wins are now pushed to Discord via our bot
Economy v2 - comprehensive auditing, monitoring infra and reward redesign
Chests & item dropping are now enabled
Matchmaking Improvements
Choose ETH / Token range for your desired stake amount range - shows above your head
Lobby to find other people looking for the same stake range
Preset Stake Amount buttons (+0.001, 0.01, 0.1 ETH)
Additional: 🔄 button to use amount from last duel
Highlight Arena Spectator Mode
Click on the "Eye" object to enter this mode
Bank Item stacking, 1k/1m/1b/1t shorthand syntax support for quantities
Updated Keybinds (Tabs, Stances, Special attacks)
Sound FX rework - ambience, combat
Draggable Items sorting in Inventory
Fixed dragonsteel dagger special attack
Prompt to bridge added to tutorial
Bug-fixing
Fixed:
Packet flooding exploits
Object / Player distortion on zoom while hovering over entity
Memory spikes on frontend
Backend networking issues
Token quantity display bugs
Fixed frontend issue with Chest opening
Misc fixes + refactoring of core systems
Last updated