📦Duel Arena v3 / Airdrop 3
Last updated
Last updated
Airdrop 3 Duel Arena Essence Points now Live
Falchion Duels
Duel Arena on Mobile -> Download and Play as a PWA on your phone!
Duel Squads - team up with friends to rank up for multipliers and other rewards
Wizard Management - earn MORE EP with your EP, compounding daily!
Passive Earning in revamped Bathhouse (EP), lowered Video/Stream AT costs
Pit Fights v2 + Highlight Arena Betting, coming soon...
Fees dropped from 4% to 3%
1% to Excalibur, 0.5% to weekly incentives, 1.5% to Treasury
SEASON 2 Blast Gold will be earned based on EP EARNINGS per 2-week period - Blast Orb, Blast Tome, Risk Score, etc. have been phased out
Arena Token rewards for Fun Duels have been restored to 35/75 Arena Tokens
Default Combat Stance is set to Aggressive at the start of every duel
All changes from latest build (GOLD RUSH) integrated into Duel Arena - performance, UI, QoL, sound, movement, etc.
Boxing has been removed
Whip-DDS now requires >20 Dueling from both participants, instant switch re-enabled
Default duel type is now Whip
New lighting updates
Patron Title now has a Gold player name color. Influencers are now red names.
NFT PFP's can now be unset, by clicking on it again after it is selected
Fixed Click Interactions when context changes (picking up items on ground, clicking on entities, etc.)
Chat Notification Dot if you have Chat minimized but get a Duel Request
Various UI overhauls for Mobile release
Faded Hitsplats for splats that are not relevant to you
Toggle Run with "R" key
Due to Fee changes Excalibur contribution rate has been reduced to the 1% payout and the chance to hit has been halved across all stake values
Fixed UserRole display issue so the role colour displays correctly.
Added hyperlink support.
Improved styling for consistent font sizes and proper word breaks.
Corrected Title Selection UI size.
Fixed an issue preventing title changes.
Fixed the Global messages (/s), so that they actually send globally.
Resolved an issue allowing attacks post-duel.
Fixed a bug which prevents players from being attacked if they had logged out.
Notifications now show in the Chatbox about duel start and result submission.
Gravestones now appear again on death (5s for DA, 120s for GR).
Prevented duel modal from closing on outside clicks.
Temp Level / Potion Adjustments (Gold Rush)
Modified temporary levels to accumulate properly with potions, including hitpoints.
Current hitpoints now also displays in the skills tab.
Fixed a bug which could cause the player to become invincible.
Adjusted hitpoint restore rate, now scaling dependant on hitpoint level.
Adjusted potion values for better game balance.
Previously 2 temp levels for WEAK potions, increased to 5.
Previously 10 temp levels for the Super Magic Potion, decreased to 7.
Updated context menu initialization to pointer down for mobile support.
Added long press support for mobile context menu options.
What happens to my previous Essence Points?
A: Previous Essence Points from Airdrop 2: BLAST SZN count towards our upcoming token airdrop, and have been locked in and snapshot. Airdrop 3 points are separately tracked on the current Essence Points leaderboard. We are still working on the Airdrop 1 & 2 EP historical leaderboard on the lobby, and will be releasing that soon.
What about Blast Orbs?
A: Blast Orbs have been disabled. Future Season 2 Blast Gold distributions will be based on EP earnings per epoch, split between Duel Arena and Gold Rush.
What happens to my existing Fee Share?
A: If this amount is above 0.01 ETH, create a ticket in our Discord to cash this out.